GENERAL

The player has the possibility to draw a map by using the triangulation method to determine the position of the islands in the pacific.

Both the compass and the Sextant can be used to achieve this. With future updates, the player will be able to use the Sextant for triangulation only when a certain Sextant skill was achieved.

map in hand no triangulation.PNG

Here is how the player can create a local map of the islands inside of an Island Cluster by using the compass. To create a global map of the Island Clusters in the game, the method is different. Instead of a compass the player has to use the Sextant

HOW IT WORKS

The system is based on lines (forming a triangle) drawn from two spots with known distance between them, pointing towards one unknown spot. There are 3 simple steps, as follows:

  1. A line is drawn from the first known spot in the heading to the unknown spot

    triangulation 01.PNG

  2. The next line is drawn from the second known spot in the heading the unknown spot

    triangulation 02.PNG

  3. At the intersection of the two drawn lines there is the location of the unknown spot

    triangulation 03.PNG

MARKERS ON MAP

We differentiate between 3 spot types: Cluster, Tag and Position. Each one has a different meaning.

CLUSTER

marker cluster.PNG

The island Cluster type spot is the main navigational element of our world map system. It can be named.

TAG

marker tag.PNG

Player can use the Tag type spot to mark some important position on the ocean, where he wants to return later, for example: “Abundant fish” or some interesting object underwater etc. It can be named.

POSITION

marker position.PNG

This type of spot indicates the actual position of the player on the ocean. When the player travels between islands/clusters a lot, the Position spot is removed from the map because it is not valid anymore. The main advantage of this type of spot is the visual display of the player’s relative position on the map. Because it is only temporary this type of spot cannot be used in the triangulation system.